longut.blogg.se

Super contra nes
Super contra nes









  1. SUPER CONTRA NES PASSWORD
  2. SUPER CONTRA NES PLUS
  3. SUPER CONTRA NES SERIES

The music appears to be loosely based off songs from that game, but most of the songs barely resemble any of the songs from the original game. Many of the sprites are based off those from Contra, but they don't seem to be copied directly from the game. The graphics appear to be drawn from scratch, with the backgrounds being completely new. The ending is an image of a submerged submarine below a starry sky with the message "END." The final boss is probably the most unique because you have to shoot the Sparks on it's spiked collar before you can actually damage it. The fourth one appears to be based off the final boss in Contra. All of the bosses are stationary, and fire various projectiles. Level 6 (Trolley Bus) is another auto-scrolling level for the first 2 sections where the player has to avoid holes while running across what's presumably a train, and this is the only level where you don't have to shoot an orb to move to the next section. (Special Cybernetic Attack Team) for the NES. This level also appears to be a ripoff of S.C.A.T. Level 2 plays like a side-scrolling shooter, with the player flying on a jetpack throughout the level and the background scrolling by itself.

super contra nes

SUPER CONTRA NES PASSWORD

After completing the level using this password, the player gets the real password for Level 8. Each level (with the exception of the first) has a 4-number password, although there is a glitch with the password system because for unknown reasons the title card before Level 7 doesn't actually appear until the player has completed it, meaning that the supposed password for the final level redirects the player to Level 7. There are 8 levels in total, all of which are side-scrolling, and each has a boss at the end. Upon death, the player spawns where they died and if they run out of lives, they can continue on the part of the level that they're currently on, although the player only gets three continues like in Contra. The split serves as a checkpoint if the player has to continue. Many consider the game to be incredibly difficult because of unresponsive controls and poor programming.Įach level is split into two sections each, with the first section ending with you having to shoot some sort of Orb to be able to pass to the next. Occasionally in certain spots, the player can die for no reason. The Spread Gun only fires in three directions and the Laser is more like the one from Contra 4 in that you can fire multiple shots on the screen at once and that the shots don't disappear when you fire repeatedly. The Machine Gun fires slower and and doesn't allow you to jump while shooting. The Default Gun is similar to the original, but sometimes pressing the fire button doesn't shoot a bullet when it's supposed to due to unresponsive controls. Most of the weapons from that game are present, but function differently. Because of European laws around violence at the time (part of why we had Teenage Mutant Hero Turtles instead of ninjas), characters and enemies were replaced with robots.This isn't a complete clone of Contra or any games in the series, but instead tries to remake the engine and use it in completely different levels. Two other regional variants dip into PAL territory, with the Mega Drive port Probotector, and the SNES version of Contra 3, Super Probotector: Alien Rebels. It included a map, made some graphics improvements and storyline sequences.

super contra nes

The Japanese version of the NES original will also be included, which made some noteworthy improvements to the original release.

super contra nes super contra nes

You’ve then got the Gameboy’s Operation C and the fantastic 16-bit entries, Contra III Alien Wars from the SNES, and the Genesis’ Contra: Hard Corps.

SUPER CONTRA NES PLUS

There are several unique games, as well as a handful of regional variations, which change the game somewhat.Īs for the unique titles, you’ve got the superior arcade versions of both Contra and Super Contra, plus the NES versions of Contra of Super C. The Contra Anniversary Collection is on the way, and now we know exactly which games will be included in the package.

SUPER CONTRA NES SERIES

It also includes Castlevania the Adventure, but not everything can be perfect.įor those who aren’t into whips and chains and prefer guns, there’s an impending collection of games from the revered Contra series coming too. While the recent Konami Arcade Classics collections is a middling assortment of poorly ported games, the Castlevania collections is a much better release, filled with interesting and unique games, including the first official English release of Castlevania spin-off, Kid Dracula. While Konami’s not really make much of import for new systems, they’re plumbing the depths of their back catalogue, releasing nostalgic collections of their older games – to varying degrees of success.











Super contra nes